thedjmixman wrote:No problem, I'll send it over to you later.
For speeding up the App at launch, I tried a couple of method that were mentioned but they didnt work, so I just put the first part of my sequence in a function that is linked to an onclick event. With that, the 1st page only has to draw a small piece of text, the background image and the button before showing the that page on the screen.
After that, the rest of the app / code displays as it runs. This is my experience in the simulator anyway.
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